krutohit.blogg.se

Fallout 4 anti material rifle
Fallout 4 anti material rifle













fallout 4 anti material rifle

You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.

  • Having an excessive number of banned accounts in a very short timeframe.
  • Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".
  • Automated spam (advertising) or intrustion attempts (hacking).
  • More than explosive darts on the crossbow.Your current IP address has been blocked due to bad behavior, which generally means one of the following: from the videos the damage vs AI and max looks fine, but it looks too wimpy vs heavy armor, I want a bit more than a tickle. ”Now I have not used this in test, as the 10GB download would kill my bandwidth limit, but from a few videos i have seen, I still stand by my statement. I also agree that this doesn't need to go to infiltrators because of the infantry rendering issues, again, with a small squad of infils running, these would probably op, stealthing in an out this would be more of an issue with max's unable to fire back without a chance of defending themselves. This way they could have a higher fire rate for infantry if needed, but only be annoying to tanks, unless there were a lot of people with them at the same time (that would also encourage more team/squad play). If this was the case I would not be using it on infantry other than as a last resort.

    fallout 4 anti material rifle

    Personally, I would like this to be Armor/ MAX focused, but be used in the rocket launcher/turret slot for heavies/engies. Let us not forget that there are more than one way this thing could be manipulated for better results against Armor and infantry alike by offering different ammo types, or by giving it a burst mode, the user could make it more suitable for many different situations yet not be over powered. That said, I do not like the idea of it being offered as a primary for engineers, unless it can still reliably put down infantry, which it would not do as a bolt action requiring 2 shots or more, headshots or not. “ I like the idea of the Anti Material rifle in the game.















    Fallout 4 anti material rifle