

For your Player Score just add up the 4 Class values.įix for potentially glitchy story trophies: There are reports of Story Trophies not unlocking correctly.

In total the 500,000 will take around 15 hours depending on skill.Ĭlass Progress can be checked in Title Screen > Profile > Statistics > Classes > Score. You’ll want to switch to a new class after having reached 100,000 with one. The score you earn with classes counts towards your combined player score (so that’s 400,000 done already). The two big trophies in Multiplayer are to get 500,000 Score as a Player and 100,000 Score with each of the 4 Classes. Step 2: Multiplayer (500,000 Player Score & 100,000 Score with Every Class) Refer to the trophy “Sins of the Father” for tips. A playthrough on Hardcore takes roughly 4-5 hours on first try. If you want, you can do a quick run on easy first to get to know the maps, up to you. You do take more damage but can still withstand 4-6 hits at close range. You have checkpoints just like on other difficulties. Beating the game on Hardcore unlocks the trophies for lower difficulties too. You can start on Hardcore difficulty right away, it’s unlocked from the start. The story is really short – consisting of only 9 missions (3 War Stories with 3 Missions each). Step 1: Beat Story on Highest Difficulty (Hardcore)

There are collectibles in the campaign but they are not needed for trophies and can be skipped. There are a few more miscellaneous online tasks but those can be done along the way as you rank up.

There are two key tasks: beat the story on highest difficulty and reach 500,000 player score in Multiplayer (while working on 100,000 with each of the 4 classes). So don't expect much hardcore in BF2042 sorry.Welcome to the Battlefield V Trophy Guide! This is a relatively easy and straightforward platinum consisting of mostly online trophies. The spotting will most likely be back to BF4 levels with all the new future gear and the TTK is going to have to be very long just so you have a chance to survive on the battlefield.ĭICE tried to move the core player base to a more hardcore game style and the player base spat it right back in their face. So If you think that a game with 64 enemies, plenty of them AI bots, is going to be a short TTK you are dreaming. You read the forums, that was the biggest single complain from the true battlefielders. Also the main reason for the BF4 crowd not moving to BF1 and BF5 was that they could handle the slight shortening of the TTK and the slight reduction in the spotting mechanic. There may have been a time when it was greater but since BF4 it's barely been 10%. Hardcore is only 10% of the player base these days. So when I say this I say this with a heavy heart. I only played Battlefield on the Frostbite engine (BFBC2, BF3, BF4, Hardline ) in the default hardcore mode on procon.
